
There are really only a handful of spots in the game that might give you difficulty, and even then a mild grind and some quality strategy can usually get you by. In that case, yeah you should have a relatively easy casual play-through. You do this with key spheres which you’ll get periodically through the game and can grind for later. Most being the key word as magic is useless by that point.Ĥ) Once you open a gate sphere with one character it’s open for everyone, making crossing between easier. Eventually if you wanna do superbosses you’ll wanna max out most stats anyway.

For everyone else, follow their path until the end and then open the end gates to move into someone else’s.ģ) every stat is good for everyone. For Khimari (assuming you even use him), pick a second character’s path for him to hop on and head straight there once you have scan. That said, to answer your specific questionsġ) retreading your path on a sphere grid is cheaper than the initial path, so skipping isn’t an issue per day, just slower than it needs to be.Ģ) just take what comes if you’re on the standard grid. Honestly as long as you hit everything on a character’s main path, you’ll be fine for the main game. Or if you know any forum that explains it or something, that would be great. I am actually scared to progress because I'm not interacting with the Sphere Grid at all.
#Ffx most optimized sphere grids how to#
The only thing that I can find online is how to level up fast. Now, if anyone could explain this, like I'm stupid, that would be nice. The only thing that I understand is to try to make every character attack a monster at least once. I am so afraid of the Sphere Grid that I didn't level up anyone just yet. Maybe I am too early to understand the whole thing. I am just after Sin attacks the ship and then Titus and Wakka fight that jellyfish thing.

Final Fantasy X and Video Game Narrative: Re-Imagining the Quest Story by Mark Ivan HostĪs the title implies, I am completely confused.

For spoilers, use the following code: (#s "Spoiler Here")
